Game Theory – Learn The Basics of Game Theory

I am sure most of my readers will be familiar with Game Theory as the most likely studied it at college. If however you are one of the lucky/unlucky ones not to be introduced to the wonderful world of game theory then read on.

What the Hell is Game Theory?

The wikitionary describes Game Theory as:

Game theory attempts to mathematically capture behavior in strategic situations, in which an individual’s success in making choices depends on the choices of others. While initially developed to analyze competitions in which one individual does better at another’s expense (zero sum games), it has been expanded to treat a wide class of interactions, which are classified according to several criteria.

I know what you are thinking, that sounds complicated and boring. Before you give up on it however you might like to look at Yale Universities FREE Introduction to Game Theory course. The course is highly practical and covers the basic concepts of Game Theory. You can download the videos and watch them at your own pace.

Topics Covered

  1. Introduction: five first lessons
  2. Putting yourselves into other people’s shoes
  3. Iterative deletion and the median-voter theorem
  4. Best responses in soccer and business partnerships
  5. Nash equilibrium: bad fashion and bank runs
  6. Nash equilibrium: dating and Cournot
  7. Nash equilibrium: shopping, standing and voting on a line
  8. Nash equilibrium: location, segregation and randomization
  9. Mixed strategies in theory and tennis
  10. Mixed strategies in baseball, dating and paying your taxes
  11. Evolutionary stability: cooperation, mutation, and equilibrium
  12. Evolutionary stability: social convention, aggression, and cycles
  13. Sequential games: moral hazard, incentives, and hungry lions
  14. Backward induction: commitment, spies, and first-mover advantages
  15. Backward induction: chess, strategies, and credible threats
  16. Backward induction: reputation and duels
  17. Backward induction: ultimatums and bargaining
  18. Imperfect information: information sets and sub-game perfection
  19. Subgame perfect equilibrium: matchmaking and strategic investments
  20. Subgame perfect equilibrium: wars of attrition
  21. Repeated games: cooperation vs. the end game
  22. Repeated games: cheating, punishment, and outsourcing
  23. Asymmetric information: silence, signaling and suffering education
  24. Asymmetric information: auctions and the winner’s curse

If you manage to get through these videos you will have and excellent understanding of the fundamentals of Game Theory and it might just help your trading.

gggggIntroduction: five first lessons
Putting yourselves into other people’s shoes
Iterative deletion and the median-voter theorem
Best responses in soccer and business partnerships
Nash equilibrium: bad fashion and bank runs
Nash equilibrium: dating and Cournot
Nash equilibrium: shopping, standing and voting on a line
Nash equilibrium: location, segregation and randomization
Mixed strategies in theory and tennis
Mixed strategies in baseball, dating and paying your taxes
Evolutionary stability: cooperation, mutation, and equilibrium
Evolutionary stability: social convention, aggression, and cycles
Sequential games: moral hazard, incentives, and hungry lions
Backward induction: commitment, spies, and first-mover advantages
Backward induction: chess, strategies, and credible threats
Backward induction: reputation and duels
Backward induction: ultimatums and bargaining
Imperfect information: information sets and sub-game perfection
Subgame perfect equilibrium: matchmaking and strategic investments
Subgame perfect equilibrium: wars of attrition
Repeated games: cooperation vs. the end game
Repeated games: cheating, punishment, and outsourcing
Asymmetric information: silence, signaling and suffering education
Asymmetric information: auctions and the winner’s cur

About the author

Mark - Is a 28 year old form Australia. He has a Bachelor in Economics and a Major in CS. He is currently working towards his CFP. His interests include algorithmic trading systems, artificial intelligence, game theory and poker.

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